ELEKTRA (Elektra Natchios)

(Entry)
Type: model
Categories: Character, Criminal Syndicate, Defenders
EntryId: b805-8cf9-625c-3b1a
Hidden: false
Costs: 4 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

6

M

2

4

3

3

3

Injured

5

M

2

4

3

3

3

Attacks TypeRangeStrengthCost
ANCIENT THROWING BLADES

Myst

3

5

0

  • {WILD} Pierce: Change one of the defending character's {CRIT}, {WILD}, or {BLOCK} results to a blank.
    - {WILD} Bleed: After this attack is resolved, the target character gains the Bleed special condition.
    - After this attack is resolved, if there is not an allied Hand Ninjas character in play, place it in play within {RNG} 1 of this character with an Activated token. It is part of your squad.
IMPALE

Phys

1

8

5

  • If an allied Hand Ninjas character is within {RNG} 2 of the target character, add 2 dice to the attack roll.
    - The defending character does not add {CRIT} results in its defense roll to its total successes and cannot add additional dice to its defense roll as a result of {CRIT} results.
    - After this attack is resolved, this character may advance {M}.
Active Superpowers TypeCost
ASSASSIN'S STEP

Active

2

When this character damages an enemy character with an attack, after the attack is resolved it may use this superpower. Place this character within {RNG} 1 of the damaged character. This superpower can be used only once per turn.

MARTIAL PROWESS

Active

2

When this character is targeted by an attack within {RNG} 2, it may use this superpower. Instead of rolling dice equal to its Defense, it rolls 5 defense dice. Then, if this character suffered no {DMG} from the attack, after the attack is resolved, the attacker suffers 2 {DMG}.

Innate Superpowers TypeCost
OUT FOR BLOOD

Innate

-

When this character deals damage to an enemy character with an attack or superpower, after the attack or superpower is resolved, this character gains 1 {PWR}.

STEALTH

Innate

-

Characters must be within {RNG} 3 of this character to target it with attacks.

Used By (1)
MCP Inventory(Catalogue)