DOCTOR STRANGE (Stephen Vincent Strange)

(Entry)
Type: model
Categories: Character, Convocation, Defenders, Midnight Sons
EntryId: 3f5d-9ff6-16b8-207a
Hidden: false
Costs: 5 Threat Level

Constraints:

max: 1
Options (1)

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

6

M

2

5

3

4

4

Injured

6

M

2

5

3

4

4

Attacks TypeRangeStrengthCost
BOLTS OF BEDEVILMENT

Enrg

4

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - If this attack deals {DMG}, after this attack is resolved this character may push the target character {S}.
CRIMSON BANDS OF CYTTORAK

Myst

3

6

4

  • After this attack is resolved, the target character gains the Stagger special condition.
    - {CRIT} {WILD} {HIT} Mystic Binding: After this attack is resolved, instead of inflicting the Stagger special condition, if the target character does not have an Activated token, you may give it an Activated token.
Leadership
MYSTIC EMPOWERMENT (AFFILIATION: DEFENDERS)

Once per turn, when an allied character declares an attack, before choosing a target it may spend 1 {PWR}. If it does, you may choose whether this attacks type is {PHYS}, {ENRG}, or {MYST}. If this attack deals {DMG}, the target character gains the Hex special condition.

Active Superpowers TypeCost
OSHTUR'S REFUGE

Active

3

This character or an allied character within {RNG} 2 of this character removes up to 3 {DMG}. This superpower can be used only once per turn.

Reactive Superpowers TypeCost
HOGGOTH'S HOARY WISDOM

Reactive

2

When this character or an allied character within {RNG} 3 of this character is targeted by an attack, this character may use this superpower. Add 2 dice to the target character's defense roll against this attack.

Innate Superpowers TypeCost
EYE OF AGAMOTTO

Innate

-

This character may modify and reroll {FAIL} dice results. This character may reroll all of its attack or defense dice once per attack.

SHIELD OF THE SERAPHIM

Innate

-

Whenever this character rolls dice, after the effect is resolved it gains 1 {PWR} if it rolled at least one {BLOCK}.

FLIGHT

Innate

-

When placing the movement tool during an advance, this character counts as Size 5.

GEM BEARER [SOUL, TIME]

Innate

-

This superpower indicates which Infinity Gem the character may have. Each character may only have one Infinity Gem at a time.

Used By (1)
MCP Inventory(Catalogue)