CASSANDRA NOVA (Cassandra Nova Xavier)

(Entry)
Type: model
Categories: Character, Cabal
EntryId: d4d3-4f22-6f55-5e4c
Hidden: false
Costs: 5 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

7

M

2

5

2

3

4

Injured

6

M

2

5

2

3

4

Attacks TypeRangeStrengthCost
PSIONIC BOLT

Myst

4

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - {WILD} Sap Power: Before {DMG} is dealt, the target character loses 1 {PWR} for each {WILD} in the attack roll, and this character gains that amoung of {PWR}.
MIND POSSESSION

Myst

3

6

1

  • After this attack is resolved, you may advance the target character its Speed.
FLESH MANIPULATION

Phys

2

8

4

  • {WILD} Explosive Force: After this attack is resolved, other characters within {RNG} 2 of this character are pushed away from this character {S}. Pushed characters suffer one {DMG}.
Active Superpowers TypeCost
BIOKINESIS

Active

3

Choose an enemy character within {RNG} 3. It gains the Root and Slow special conditions.

Reactive Superpowers TypeCost
PSYCHIC DISTRACTION

Reactive

2

When an enemy character ends a movement within {RNG} 3 of this character, this character may use this superpower. Roll 4 dice. The enemy character suffers 1 {DMG} for each {CRIT} and {WILD} rolled. If this superpower deals at least 1 {DMG}, this character may advance {S}.

TELEKINETIC DEFLECTION

Reactive

2

If this character would suffer a collision, it may use this superpower. This character does not suffer damage from this collision.

Innate Superpowers TypeCost
TELEPATHIC CLOAK

Innate

-

Characters must be within {RNG} 3 of this character to target it with attacks.

FLIGHT

Innate

-

When placing the movement tool during an advance, this character counts as Size 5.

HEALING FACTOR [1]

Innate

-

At the end of each of this character’s activations it may remove [1] damage from itself.

Used By (1)
MCP Inventory(Catalogue)