BLACK PANTHER (T'Challa)

(Entry)
Type: model
Categories: Character, Avengers, Wakanda
EntryId: 1d04-2cc5-49b7-574d
Hidden: false
Costs: 4 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

6

L

2

4

4

3

3

Injured

6

L

2

4

4

3

3

Attacks TypeRangeStrengthCost
STRIKE

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - Before {DMG} is dealt, if the target character is Size 3 or less, push the target character away from this character {S}.
KINETIC BURST

Enrg

2

6

3

  • When making this attack, during the pay {PWR} cost step of the attack, this character may spend up to 3 additional {PWR}. Add one die to this attack for each {PWR} spent in this way.
    - {WILD} Explosive Force: After this attack is resolved, other characters within {RNG} 2 of this character are Pushed away from this character {S}. Pushed characters suffer 1 {DMG}.
Leadership
KING OF WAKANDA (AFFILIATION: WAKANDA)

While an allied character is attacking, defending, or dodging, during the Modify Dice step, it may spend 1 {PWR}. If it does, it may reroll one of its dice.

Active Superpowers TypeCost
MANTLE OF THE BLACK PANTHER

Active

2

When making attacks this turn this character may reroll any number of its attack dice.

POUNCE

Active

2

This character is thrown {S}. It does not suffer {DMG} if it collides with another character or terrain feature. This superpower can be used only once per turn.

Reactive Superpowers TypeCost
VIBRANIUM ARMOR - Injured

Reactive

2

When this character is targeted by a {PHYS} or {ENRG} attack, it may use this superpower. Add two dice to this characters defense roll against that attack.

Innate Superpowers TypeCost
VIBRANIUM ARMOR

Innate

-

When defending against {PHYS} or {ENRG} attacks, this character adds blanks in its defense roll to its total successes.

Used By (1)
MCP Inventory(Catalogue)