BARON ZEMO (Helmut Zemo)

(Entry)
Type: model
Categories: Character, Cabal
EntryId: 6c63-776e-a7a4-64e0
Hidden: false
Costs: 3 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

5

L

2

3

3

3

4

Injured

5

L

2

3

3

3

4

Attacks TypeRangeStrengthCost
SWORD STRIKE

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - {WILD} Bleed: After this attack is resolved, the target character gains the Bleed special condition.
STEEL RUSH

Phys

3

6

2

  • After this attack is resolved, this character may advance {M}.
    - {WILD} Bleed: After this attack is resolved, the target character gains the Bleed special condition.
Active Superpowers TypeCost
CHARGE

Active

2

Action: This character immediately makes a move action followed by an attack action. This superpower can be used only once per turn.

Reactive Superpowers TypeCost
COUNTER-STRIKE

Reactive

2

After an attack against this character is resolved, it may use this superpower. If the attacker is within {RNG} 3, roll four dice. Deal 1 {DMG} to the attacker for each {CRIT} and each {WILD} rolled.

MASTER SWORDSMAN

Reactive

2

When it is the target of a {PHYS} attack or targets a character with a {PHYS} attack, this character may use this superpower. If the enemy character is within {RNG} 2, this character may reroll any number of its attack or defense dice.

Innate Superpowers TypeCost
STRATEGIC GENIUS

Innate

-

This character and allied characters within {RNG} 2 may reroll one die in their attack or defense rolls.

Used By (1)
MCP Inventory(Catalogue)