Paladin Foot Guard (20) Regiment

Type: unit
Category: INF
Categories: INF, $$Inf/Hvy Inf/Cav/Cht REGIMENT
EntryId: 4e6a-faf2-d066-7246
Hidden: false
Costs: 3 US150 pts
Options (5)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (2)
If this unit begins its Turn Wavering, roll a D6 before declaring its Movement order. On a 3+ it shrugs off the effects of Wavering and is Disordered instead.
Iron Resolve
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.


Profile Type Key Special Sp Me Ra De Att Ne US Ht
A: Paladin Foot Guard (20) Regiment Inf Human, Paladin Headstrong, Iron Resolve 5 3+ - 5+ 12 15/17 3 2