When testing Nerve of an Enemy unit in Melee with 1 or more of your Brutal units, add the highest Brutal (n) value to the total rolled. If no value is specified, the unit has Brutal (1). Not usable with Dread; the attacker must choose which to use.
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.