If this unit is within 12" of an Enemy unit with Inspiring or Very Inspiring and is Routed, the opponent must re-roll that Nerve test. The second result stands.
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.
When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.