Type: unit
Category: TTN: You MUST Manually Validate Unlocks
Categories: TTN: You MUST Manually Validate Unlocks, @Hero/Mon/Ttn/War Eng, @Mon/Ttn, @Ttn
EntryId: 373a-a66c-f8c6-2c82
Hidden: false
Costs: 1 US280 pts
Options (1)
Rules (8)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
This unit's Charge is not Hindered when charging through, or ending its Charge on, Difficult Terrain or Obstacles.
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
This unit and all Friendly Core units while within 6" have the (x) special rule, according to name or keyword qualifiers. Non-cumulative.
When testing Nerve of an Enemy unit in Melee with 1 or more of your Brutal units, add the highest Brutal (n) value to the total rolled. If no value is specified, the unit has Brutal (1). Not usable with Dread; the attacker must choose which to use.
All hits caused by Ranged attacks from this unit have a +(n) modifier when rolling to damage.
Steady Aim
This unit does not suffer from the -1 Moving modifier when making Ranged attacks.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).


Profile Type Key Sp Me Ra De Att Ne US Ht
K: Hellfane Ttn Hellforged, Shrine 6 3+ 4+ 6+ 9 -/18 1 6
Aura (Brutal:(Dwarf only)), Crushing Strength (2), Strider, Thunderous Charge (2), Vicious, <Masterwork Pistols: 18", Att: 5, Piercing (1), Steady Aim>


repeat for every 1000 pts of any in roster