Naiad Ensnarers (20) Regiment

Type: unit
Category: INF
Categories: INF, $$Inf/Hvy Inf/Cav/Cht REGIMENT
EntryId: 07d5-64e3-2971-7fbb
Hidden: false
Costs: 3 US140 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (3)
Melee attacks against this unit's front facing suffer an additional -1 to hit.
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.


Profile Type Key Special Sp Me Ra De Att Ne US Ht
A: Naiad Ensnarers (20) Regiment Inf Naiad Ensnare, Pathfinder, Regeneration (4+) 5 4+ - 3+ 12 13/15 3 2