Lycans (06) Horde

(Unit)
Type: unit
Category: LRG INF
Categories: LRG INF, $$Swa/Lrg Inf/Mon Inf/Lrg Cav HORDE, %HORDE/LEGION Artefacts
EntryId: 2dde-96cc-764d-4256
Hidden: false
Costs: 3 US255 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Rules (4)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Regeneration
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.

Profiles:

Profile Type Key Sp Me Ra De Att Ne US Ht
E: Lycans (06) Horde Lrg Inf Beast, Lycanthrope 9 3+ - 4+ 18 15/17 3 3
Crushing Strength (1), Nimble, Pathfinder, Regeneration (5+)