Naiad Ensnarers* (20) Regiment

(Unit)
Type: unit
Category: INF
Categories: INF, @Troop, *Irregular
EntryId: c86c-a41b-6a21-fda1
Hidden: false
Costs: 3 US140 pts
Options (1)
Rules (3)
Ensnare
Melee attacks against this unit's front facing suffer an additional -1 to hit.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Regeneration
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.

Profiles:

Profile Type Key Special Sp Me Ra De Att Ne US Ht
A: Naiad Ensnarers* (20) Regiment Inf Naiad Ensnare, Pathfinder, Regeneration (5+) 5 4+ - 3+ 12 13/15 3 2