Scorchwings* (03) Regiment

(Unit)
Type: unit
Category: LRG CAV
Categories: LRG CAV, @Troop, *Irregular
EntryId: a75d-bdfa-2605-4066
Hidden: false
Costs: 2 US120 pts
Options (1)
Rules (5)
Fly
This unit can move over, and pivot while over, anything, as long as its entire move ends clear of any units or Blocking Terrain. It does not suffer Hindered Charges for moving over Difficult Terrain or Obstacles, unless it ends the move within or touching them. While Disordered, it cannot use Fly. If a unit with Fly has Nimble, then that is also lost while Disordered.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Steady Aim
This unit does not suffer from the -1 Moving modifier when making Ranged attacks.

Profiles:

Profile Type Key Sp Me Ra De Att Ne US Ht
G: Scorchwings* (03) Regiment Lrg Cav Flamebound 10 3+ 4+ 3+ 6 11/13 2 4
Fly, Nimble, Pathfinder, Thunderous Charge (1), <Flamesparks: 18", Steady Aim>