10 - Mead of Madness

Type: upgrade
EntryId: e5ac-1a80-9809-88bf
Hidden: false
Costs: 10 pts


max: 1
max(roster): 1
Rules (1)
Wild Charge
This unit may add (n) to their Charge range, after Sp is doubled. The (n) may be variable, in which case resolve the (n) roll before choosing your Movement order(s).


10 - Mead of Madness
This unit gains Wild Charge (+1) (not already in unit Profile).