Soulflayers* (03) Regiment

(Unit)
Type: unit
Category: LRG CAV
Categories: LRG CAV, @Troop, *Irregular
EntryId: e23e-169e-f28b-5a9e
Hidden: false
Costs: 2 US165 pts
Options (1)
Rules (6)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Mindthirst
If this unit is within 12" of an Enemy unit with Inspiring or Very Inspiring and is Routed, the opponent must re-roll that Nerve test. The second result stands.
Stealthy
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.
Fly
This unit can move over, and pivot while over, anything, as long as its entire move ends clear of any units or Blocking Terrain. It does not suffer Hindered Charges for moving over Difficult Terrain or Obstacles, unless it ends the move within or touching them. While Disordered, it cannot use Fly. If a unit with Fly has Nimble, then that is also lost while Disordered.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
~Wind Blast
RANGE: 18" || TARGETS: Enemy || MODIFIERS: - || EFFECT: For each hit landed, the target Enemy unit is 'pushed' 1" directly backward (front), sideways and away from the caster (flank), or forward (rear) if the caster is in the target's arcs in brackets. The target stops 1" away from Enemy units or just out of contact with Blocking Terrain and Friendly units. No effect on units with Speed 0.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
G: Soulflayers* (03) Regiment

Lrg Cav

~Spellcaster: 0, Nightmare

10

3+

-

4+

9

13/15

2

4

Crushing Strength (1), Fly, Mindthirst, Stealthy, Thunderous Charge (1)
~Wind Blast (5)