Weakness (2)

(Entry)
Type: upgrade
EntryId: f19d-b1f7-c5eb-371c
Hidden: false
Costs: 15 pts

Constraints:

max: 1
Rules (1)
~Weakness
RANGE: 24" || TARGETS: Enemy, CC || MODIFIERS: - || EFFECT: Instead of damaging, if 1 or more hits land, the target unit has a -1 modifier when rolling to damage during their next Turn (any rolls that unit makes of natural, unmodified 6 will still damage). Non-cumulative.