Mawpup

(Entry)
Type:

upgrade

EntryId:

0bdf-3b84-8ac6-4c3d

Hidden:

false

Costs: 10 pts

Constraints:

max: 1
Rules (1)
Mawpup
Maximum 1 Mawpup caged at any time. The Mawpup must be used when this unit attacks in Melee. Once per Turn, a Mawpup grants this unit an additional 6 attacks which always hit on 4+, and have Crushing Strength (1). These attacks should be resolved separately before this unit's normal attacks, and do not inherit Special Rules from this unit, nor do they double/triple for flank/rear Charges. The Mawpup is then destroyed.

Profiles:

Misc
Mawpup:

Maximum 1 Mawpup caged at any time. The Mawpup must be used when this unit attacks in Melee. Once per Turn, a Mawpup grants this unit an additional 6 attacks which always hit on 4+, and have Crushing Strength (1). These attacks should be resolved separately before this unit's normal attacks, and do not inherit Special Rules from this unit, nor do they double/triple for flank/rear Charges. The Mawpup is then destroyed.

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