Beastmasters

(Rule)
Description: If all of the models in a Militia Beastmaster unit with this special rule are removed as casualties, then any remaining War Beasts remain in play, but when selected during the Movement phase must move along a path of the controlling player’s choice towards the enemy unit that is closest to the Militia Beastmaster unit – only units that are in line of sight are counted when deciding which unit is closest. If there are no units within line of sight then the Militia Beastmaster unit becomes Pinned until the beginning of the controlling player’s next turn. During the Assault phase, a Militia Beastmaster unit in which all of the Militia Handlers have been removed must make a Charge if any enemy units are within 12" and eligible targets for a Charge, but the controlling player may select which enemy unit is the target of the Charge. If the unit is locked in combat then it fights as normal.