Snare Gun

(Entry)
Type: upgrade
LinkId: f52f-4161-b76b-96fa
Hidden: false

Constraints:

max: 1
Rules (1)
Entangle (X)
An attack that has this special rule does not roll to Wound using the normal rules, instead roll To Wound by comparing the Attack’s Strength to the target’s Strength Characteristic, using the Strength Characteristic in place of Toughness on the To Wound table. If any Attacks with this special rule inflict Wounds, do not make Armour Saves or Damage Mitigation rolls for those Wounds – instead for each Wound inflicted by an Attack with this special rule, reduce the Movement Characteristic of all models in the target unit by the number in brackets that is included as part of this special rule (to a minimum of 1) until the end of the controlling player’s next turn. The Wounds caused by Attacks with this special rule are then discarded and neither reduce the target model’s Wounds Characteristic nor cause any models to be removed as casualties (this does not affect Wounds inflicted by Attacks without this special rule that are part of the same Shooting Attack).

Attacks with this special rule have no effect on models with the Vehicle or Primarch Unit Type, or on any model that starts the battle with 6 or more Wounds. Do not roll To Wound if Hits from an attack with this special rule are allocated to such a model and simply discard those Hits. Similarly, models of these Types are not affected by the modifiers to Movement inflicted by the Entangle special rule, regardless of whether other models in the same unit are affected.

Profiles:

Weapon RangeStrengthAPType
Snare Gun

12"

5

-

Assault 3, Entangle (1)

Used By (3)