The Venem If a model suffers one of more unsaved Wounds from this weapon, the controlling player must roll a D6 at the beginning of every battle turn for the remainder of the battle. On a 5+, the model suffers a Wound against which no saves of any kind may be taken. Furthermore, any model which suffers one of more unsaved Wounds from a weapon with The Venem special rule is considered to be destroyed for the purposes of missings which award Victory points for killing models (regardless of whether they have been removed from play as a casualty), unless they possess the Eternal Warrior special rule.
Poisoned (X) If a model has the Poisoned special rule, or is attacking with a Melee weapon that has the Poisoned special rule, it always Wounds on a fixed number (generally shown in brackets), unless a lower result would be required, when attacking in close combat. In addition, if the Strength of the wielder (or the Poisoned weapon) is higher than the Toughness of the victim, the wielder must re-roll failed rolls To Wound in close combat.
Similarly, if a model makes a Shooting Attack with a weapon that has the Poisoned special rule, it always Wounds on a fixed number (generally shown in brackets), unless a lower result would be required. If no number is shown in brackets, the rule is Poisoned (4+).
Unless otherwise stated, Poisoned weapons are treated as having a Strength of 1. The Poisoned special rule has no effect against Vehicles.