Skyshield Landing Pad

(Entry)
Type: unit
EntryId: a7fa-db40-52ee-b359
Hidden: false
Costs: 75 Pts
Rules (3)
Landing Zone Beacon
If the first model placed on the battlefield when performing a Deep Strike Assault is place on the battlements of a Fortification with this special rule, that has been included as part of the controlling player's army, the model does not scatter and can be placed as if a result of Hit had been rolled. Once this first unit has been deployed, roll a D6. On the roll of a "1", the Deep Strike Assault anywhere within 24" of the first unit without scattering, though no model may be within 1" of an enemy model or within Impassable Terrain. If the roll is a "2" or higher, then the controlling player deployed each other unit anywhere within 6" of the first, though no model may be within 1" of an enemy model of within impassable terrain - if there is no space to deploy a unit within 6" of the first, then the opposing player deploys that unit as if it was part of a Disordered drop.
Battlements
Battlements are treated as an Access Point for their Building, meaning a unit inside the building can disembark onto the Battlements, or vice versa. Note that buildings without Transport Capacity that have battlements may still not be entered, although units can use their battlements.
Units equipped with Jump Packs of Jet Packs, Vavalry units and Skimmers do not need to take Dangerous Terrain tests for starting or ending their move on battlements.
If a Template or Blast weapon hits a unit on top of a battlement, that battlement's Building also suffers a single Hit.
If a unit moves onto the battlements of an Unclaimed, non-destroyed Building, they immediately Claim that Building and it becomes part of the unit's side until the Building is either destroyed or an enemy unit Claims it.
Emplacement Sub-type
• A model with the Emplacement Sub-type has an Armour
Value instead of Toughness Characteristic and a reduced
profile to reflect its limited capabilities. Page 224 of
Warhammer: The Horus Heresy – Age of Darkness Rulebook
presents rules for making attacks against models with this
Unit Sub-type.
• A model with this Unit Sub-type may never Move or be
Moved by any special rule or effect – if it is forced to Move
then it instead suffers the effects of the Total Collapse result
on the Building Damage table.

Profiles:

Fortification Unit TypeBSFrontSideRearHPTransport CapacityFire Points
Skyshield Landing Pad

Fortificaion (Emplacement)

-

12

12

12

4

Used By (1)