Servo-Automata

(Entry)
Type: model
Categories: Automata Unit-type:
EntryId: bbf8-479e-f1f8-9384
Hidden: false
Costs: 5 Pts

Constraints:

min: 4
max: 10
Options (1)
Any Servo-automata may take one of the following::
Rules (3)
Guardian Unit Sub-type
• Units including models with the Guardian Unit Sub-type may Embark freely upon models with the Transport Unit Sub-type and within Buildings and Fortifications as if they had the Infantry Type, even if their Unit Type would normally restrict this.
• Units including models with the Guardian Unit Sub-type may be joined by friendly models with the Character Unit Sub-type or Independent Character special rule, and when they are joined in this manner may make Reactions, even if their Unit Type would normally restrict this.
• If a unit contains any models with the Guardian Unit Sub-type as well as one or more models with the Character Unit Sub-type, any Wounds which would be allocated to the Character (even those caused by the Precision Strikes (X) or Sniper special rules) may instead be allocated to a model with the Guardian Unit Sub-type first.
• Unless they are joined by a friendly Character, all models with the Guardian Unit Sub-type suffer the following provisions:
-	Reduce their Movement Characteristic by -2 and may not Run.
-	Reduce their Initiative Characteristic to 1.
Sunder
Attacks with this special rule may re-roll failed Armour Penetration rolls against Vehicles and Buildings (both with Shooting Attacks and in close combat) and re-roll Glancing Hits, in an attempt to instead get a Penetrating Hit, but the second result must be kept.
Wrecker
Penetrating Hits caused by attacks made with weapons or models with this special rule add +1 to the result of any rolls on the Vehicle or Building Damage tables.

Profiles:

Unit Unit TypeMoveWSBSSTWIALdSave
Servo-Automata

Automata (Guardian)

6

3

3

4

5

1

1

1

6

5+