Knight Castigator

(Entry)
Type: unit
Categories: Knight Sub-type
EntryId: 0a65-543c-19b2-fd34
Hidden: false
Costs: 380 Pts
Options (7)
Rules (3)
Outflank
A unit made up entirely of models with this special rule may perform a Flanking Assault as described on page 311. Certain Faction or unit special rules may present other options for the deployment of units with the Outflank special unit.
Scout
After both sides have deployed (including Infiltrators), but before the first player begins their first turn, a unit containing at least one model with this special rule can choose to redeploy. If the unit is Infantry, Artillery, Dreadnought or Automata, each model can redeploy anywhere entirely within 6" of its current position. If it is any other Unit Type, each model can instead redeploy anywhere entirely within 12" of its current position. During this redeployment, Scouts can move outside the owning player’s Deployment Zone, but must remain more than 9" away from any enemy unit. A unit that makes a Scout redeployment cannot Charge in the first Game Turn. A unit cannot Embark or Disembark as part of a Scout redeployment.

If both sides have Scouts, roll off; the winner decides who redeploys first. Then alternate redeploying Scout units one at a time. If a unit with this special rule is deployed inside a Dedicated Transport, it confers the Scout special rule to the Transport (though a Disembarkation cannot be performed as part of the redeployment). Note that a Transport with this special rule does not lose it if a unit without this special rule is Embarked upon it. Having Scout also confers the Outflank special rule to units of Scouts that are kept as Reserves (see page 309).

Infiltrate and Scout
If a unit has both the Infiltrate and Scout special rules, that unit can deploy as per the Infiltrate special rule and then redeploy as per the Scout special rule.
Flank Speed
A model with this special rule may increase its Movement Distance by 4" in any Movement phase, but if it does so it may not make any Shooting Attacks in the subsequent Shooting phase. Note this model may still Charge in the Assault phase. In addition, when declaring a Charge after making a Shooting Attack, a model with this special rule may Charge a unit that it did not target in that turn’s Shooting phase, provided that the target of the Charge meets all other criteria of a valid Charge target.

Profiles:

Knights and Titans Unit TypeMoveWSBSSFrontSideRearIAHP
Knight Castigator

Vehicle (Knight)

14

4

4

9

13

12

12

4

4

7

Modifiers:

add category Character
or
1+ selections of Arbalester in parent (recursive)
1+ selections of Dolorous in parent (recursive)
1+ selections of Uhlan in parent (recursive)
1+ selections of Implacable in parent (recursive)
1+ selections of Preceptor in parent (recursive)
1+ selections of Aucteller in parent (recursive)
1+ selections of Seneschal (0-1) in parent (recursive)
1+ selections of Conqueror of Worlds (0-1) in parent (recursive)
1+ selections of Heedless Slaughter in parent (recursive)
1+ selections of Encroaching Ruin in parent (recursive)
1+ selections of Infernal Tempest in parent (recursive)
1+ selections of Ravenous Dissolution in parent (recursive)
1+ selections of Formless Distortion in parent (recursive)
add category Non-Flying Vehicle
1 selections of Angel's Wrath^ in force (recursive)
add category Non-Flying/Fast/Skimmer Vehicle
1 selections of Sky-Hunter Phalanx in force (recursive)
add category Psyker:
1+ selections of Infernal Tempest in parent (recursive)
Used By (1)