Cyclops

(Entry)
Type: model
EntryId: 48fc-f925-ae4a-180b
Hidden: false

Constraints:

min: 1
max: 1
Rules (2)
Bulky (X)
Bulky models count as a number of models equal to the value X in brackets after the rule’s name for the purposes of Transport Capacity and whether a given unit outnumbers another in combat.

For example, a unit comprised of five models all of which have the Bulky (3) special rule, would count as 15 models when attempting to Embark on a Transport Vehicle or when deciding if they outnumber an enemy unit.
Demolition Vehicle
When a model with this special rule is called upon to make attacks during an Assault, instead of rolling To Hit as normal it instead inflicts one automatic Hit using the profile below on any one  enemy model it is in base contact with (chosen by the player that controls the model with this special rule). Once this Hit is resolved, the model with this special rule is automatically  removed as a casualty (the removal of this model does not add any Wounds to the total used to determine which side has won the Assault).

Weapon 		Range	Str	AP	Type
Demo charge		- 	10	1	Melee, Armourbane (Melee), Instant Death, Brutal (2)

Profiles:

Unit MoveWSBSSTWIALdSave
Cyclops

5

1

1

1

5

2

1

1

6

3+

Infantry (Automated Artillery, Heavy)

Weapon RangeStrengthAP
Demo Charge

-

10

1

Melee, Armourbane (Melee), Instant Death, Brutal (2)