Reactions |
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Alpha Legion Advanced Reaction:
This Advanced Reaction is available only to units composed entirely of models with the Legiones Astartes (Alpha Legion) special rule. Unlike Core Reactions, Advanced Reactions are activated in unique and specific circumstances, as noted in their descriptions, and can often have game changing effects. Advanced Reactions use up points of a Reactive player’s Reaction Allotment as normal and obey all other restrictions placed upon Reactions, unless it is specifically noted otherwise in their description. Smoke and Mirrors – This Advanced Reaction may be made once per battle during the Shooting phase when any enemy player declares a Shooting Attack targeting a friendly unit under the Reactive player’s control composed entirely of models with the Legiones Astartes (Alpha Legion) special rule. Before resolving the Shooting Attack, the unit targeted by the Shooting Attack may be redeployed. To redeploy the unit, the controlling player selects one model from the unit making this Reaction and places it anywhere within 12" of its original position and then scatters the model D6" (if the Scatter roll would place the model within Impassable Terrain, a building or fortification, within 1" of any enemy model, or off the edge of the battlefield then the model is moved the shortest distance possible to place it free of all obstacles and within the bounds of the battlefield). Once this model is placed, all other models from the Reacting unit may be placed anywhere within 6" of that model, at least 1" from any enemy model, and in Unit Coherency. Any models that cannot be placed must be removed as casualties. Once the redeployment is complete, the Active player may resolve their Shooting Attack as normal – if the Shooting Attack is no longer valid once this redeployment is complete (due to the enemy unit no longer having line of sight to the target unit, for example) then the Active player may not select a different target and no attacks are made or dice rolled for that unit. |