Reactions |
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Blood Angels Advanced Reaction:
This Advanced Reaction is available only to units composed entirely of models with the Legiones Astartes (Blood Angels) special rule. Unlike Core Reactions, Advanced Reactions are activated in unique and specific circumstances, as noted in their descriptions, and can often have game changing effects. Advanced Reactions use up points of a Reactive player’s Reaction Allotment as normal and obey all other restrictions placed upon Reactions, unless it is specifically noted otherwise in their description. The Wrath of Angels – This Advanced Reaction may be made once per battle during the opposing player’s Shooting phase when any enemy player declares a Shooting Attack targeting a unit composed entirely of models with the Infantry Unit Type and the Legiones Astartes (Blood Angels) special rule under the Reactive player’s control. All models in the unit targeted by the Shooting Attack that triggers this Reaction gain the Shrouded (5+) special rule against all Wounds inflicted as part of the Shooting Attack that triggered this Reaction – if the Reacting unit already has a version of the Shrouded (X) special rule then this does not stack or increase that rule, and the Reacting player may choose to use any one of the Shrouded rules available to them. Once the Shooting Attack has been completely resolved, the Reacting unit may have a Charge declared for it, following all the normal rules for Charging and targeting the enemy unit that made the Shooting Attack. The enemy unit may not make a Reaction to this Charge, and it is fully resolved immediately after it is declared. If the Charge is successful, the units are locked in combat and fight in the Assault phase as normal, with the Charging unit benefiting from any Charge bonuses, Hammer of Wrath (X), etc. If the Charge fails, no Surge Move is made. |