Militia Medicae w/ Laspistol

(Entry)
Type: model
Categories: Character
EntryId: 282e-7cc4-e6a3-c56d
Hidden: false
Costs: 12 Pts

Constraints:

max: 12
Options (4)
Rules (2)
Militia Medicae Support
A Militia Medicae Detachment is selected in the same way as any other unit, using up a single Force Organisation slot and bought in the same manner. However, before the first turn begins and any models are deployed to the battlefield, all models in an Imperialis Militia Medicae Detachment must be assigned to another unit from the same Detachment of the army they were selected as part of. Militia Medicae may only be assigned to units composed entirely of models with the Infantry Unit Type and Militia Unit Sub-type. No more than one Militia Medicae may be assigned to any given unit.

Once assigned to a unit, the Militia Medicae is considered part of that unit and may not leave it under any circumstances – if that unit is removed as a casualty then the Militia Medicae is removed as well. In battles using Victory points, no Victory points are ever scored for removing a Militia Medicae as a casualty. When assigned to a unit, a Militia Medicae gains all of the special rules (with the exception of those that specifically forbid it, such as the Bitter Duty special rule) and Unit Sub-types listed for the unit to which it is attached, but does not gain access to any additional Wargear options available to the unit to which it is assigned.

Note that only Militia Medicae selected as part of a Detachment with the Ogryn Conscripts Provenance may be attached to Imperialis Militia Ogryn Brute Squads.
Battlesmith (X)
If a model with the Battlesmith (X) special rule is in base contact with, or Embarked upon, one or more damaged Vehicles, Dreadnoughts or Automata during the Shooting phase, they can attempt to repair one of them instead of firing a weapon. Roll a D6. If the result is equal to or more than the value listed in brackets as part of this rule then one of the following options may be applied to any one Vehicle, Dreadnought or Automata the model is in base contact with or Embarked upon:
• Restore a lost Hull Point.
• Restore a lost Wound.
• Repair a Weapon Destroyed result.
• Repair an Immobilised result.
If a Weapon Destroyed result is repaired, that weapon can be fired in the following Shooting phase. The Battlesmith cannot use this ability if they are Pinned or Falling Back.

Profiles:

Unit MoveWSBSSTWIALdSave
Militia Medicae

6

3

3

3

3

1

3

1

6

5+

Infantry (Militia, Character)