Mori Quake Cannon

(Entry)
Type: upgrade
EntryId: f39d-d40f-8d60-bb65
Hidden: false
Rules (3)
Arc (Front/Rear)
A weapon with the Arc (Front/Rear) trait may only target Detachments that are within the specified Arc, shown in brackets, of the firing model.
Blast (3"/5")
Before making Hit rolls when firing with a weapon with the Blast trait, the controlling player places the 3" or 5" Blast template (determined by the number shown in brackets) so that its central hole is over a piece of the battlefield that is visible and within range of the firing model. Then, Scatter the template - a 3" template moves D3+1", while a 5" template moves D6+1". If a Hit is rolled, leave the template where it is.

Once the template is Scattered, make hit rolls for each Detachment that has one or more models under the Blast template; the number of Hit rolls made for each Detachment is equal to the number of models fully under the template multiplied by the Dice value of the weapon. In addition, roll a D6 for each model partially covered by the template - on a 4+, the model is counted as under the template for the purpose of calculating Hit rolls and allocating Hits, while on a 1-3 the model is ignored for such purposes. Hits scored by a weapon with the Blast trait can only be allocated to models underneath the template.

If a weapon has the Blast trait and the Skyfire trait, the template only hits models with the Flyer special rule, while if it does not have the Skyfire trait then Flyers are ignored and cannot be hit. If a Structure is under the template, then it counts as being under the template regardless of how much of it is covered. If one or more Detachments are in the Structure, and the central of the template is completely over the Structure, treat each model in those Detachments as partially under the template (and thus roll a D6 for each one). If the hole is not completely over the Structure, then models Garrisoned within the Structure are ignored.

If a Detachment is firing other weapons, then the Blast template must be placed so that at least one model from a Detachment chosen as a target by the other weapons is under the template. If a Detachment contains multiple models with weapons with the Blast trait, then place a single template first and scatter it; any additional templates must be placed so the central hole is within 2" of the first Blast template.

Weapons with the Blast trait cannot be fired as part of an Overwatch.
Quake
If one or more Hits are scored against a Detachment by a weapon with the Quake trait, halve the Movement characteristic of all models within that Detachment. In addition, subtract 1 from the result of any Hit rolls the Detachment makes; both effects last until the end of the round. This Trait is ignored if all Hits scored by a weapon with this Trait are allocated to a target's Void Shields.

Profiles:

Weapon RangeDiceTo HitAPTraits
Mori Quake Cannon

80"

1

3+

-2

Arc (Front), Blast (5"), Quake

Used By (2)