Ardex-defensor Mauler Bolt Cannon Turrets

(Entry)
Type: upgrade
LinkId: 9958-dfb5-2b65-9c73
Hidden: false

Constraints:

max: 1
min: 1
max: 1
min: 1
Rules (2)
Light AT
Hits scored by a weapon with the Light AT trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model treat their AP as 0, regardless of the weapon's base AP value. This can prevent Hits from a weapon with the Light AT trait from being allocated to Void Shields.
Point Defence
A weapon with the Point Defence trait represents a weapon system tailored towards defensive fire, be that heavy bolter sponsons on a Vehicle or the Ardex weapons of some Titans.

Models with at least one weapon with the Point Defence trait may choose to fire on its Detachment's target or a Secondary Target; a Secondary Target is an eligible target (i.e., within range and line of sight of the firing model) different from the first chosen target. All Point Defence weapons in a Detachment must fire at the same target, unless another rule overrides this.

A Detachment which contains one or models with weapons with the Point Defence trait may fire those weapons during the Movement phase, if issued an Advance or March Order, or the Combat phase. During the Movement phase, a Detachment may fire its Point Defence weapons immediately after it is activated or at the end of its activation; all Point Defence weapons must fire at the same target unless otherwise specified; if fired at the start of its activation, the firing is resolved and then the Detachment completes its activation as normal. A Detachment can only fire its Point Defence weapons once per round - if it fires one or more of its Point Defence weapons in the Movement phase, it cannot fire any Point Defence weapons in the Combat phase.

If fired during the Combat phase, a weapon with the Point Defence trait is fired like any other weapon. Models with Point Defence weapons may fire them at a different target from the Detachment's main target.

Point Defence weapons can be fired as part of an Overwatch attack. When fired as part of an Overwatch attack, Point Defence weapons ignore the -2 penalty to Hit rolls and instead fire as normal (i.e., use the To Hit value of the weapon then apply any positive or negative modifiers).

Profiles:

Weapon RangeDiceTo HitAPTraits
Ardex-defensor Mauler Bolt Cannon Turrets

8"

5

5+

-2

Light AT, Point Defence

Used By (4)