Sinistramanus Tenebrae

(Entry)
Type: upgrade
EntryId: 3e55-e09c-55d8-e500
Hidden: false

Constraints:

min: 1
max: 1
Rules (3)
Arc (Front/Rear)
A weapon with the Arc (Front/Rear) trait may only target Detachments that are within the specified Arc, shown in brackets, of the firing model.
Psi
Hits scored by a weapon with the Psi trait bypass Invulnerable Saves, Cover Saves, Ion Shields and Void Shields. Each model may only fire with a single weapon with the Psi trait per round. Psi weapons cannot be fired as part of an Overwatch.
Heavy Beam
Weapons with the Heavy Beam trait follow all the rules for Beam weapons, with the exception that the line is not stopped by Structures, and Detachments behind the Structure can be hit by the weapon. The line of a Heavy Beam is still stopped by Impassable terrain.

Weapons with the Heavy Beam trait can damage Structures - any Structure the line passes over suffers Hits as if it were another Detachment, in addition to any Detachments within the Structure.

Profiles:

Weapon RangeDiceTo HitAPTraits
Sinistramanus Tenebrae

40"

3

4+

-4

Arc (Front), Heavy Beam, Psi