Engine Killer (X) When a Vehicle, Super-heavy Vehicle, Knight or Titan suffers a Wound caused by a weapon with the Engine Killer (X) trait, they suffer a number of additional Wounds equal to the number shown in brackets. No Save rolls of any kind can be made against these additional Wounds. Note, only the model that suffered the first Wound suffers the additional Wounds; if this Wound causes to be destroyed, the additional Wounds cannot be assigned to another model within the Detachment.
If a weapon has the Engine Killer (X) trait and the Rend trait, enemy Vehicles, Super-heavy Vehicles, Knights and Titans suffer a number of additional Wounds equal to the number shown in brackets if they lose a Fight against the model that has that weapon.
Arc (Front/Rear) A weapon with the Arc (Front/Rear) trait may only target Detachments that are within the specified Arc, shown in brackets, of the firing model.