Light AT Hits scored by a weapon with the Light AT trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model treat their AP as 0, regardless of the weapon's base AP value. This can prevent Hits from a weapon with the Light AT trait from being allocated to Void Shields.
Skyfire A weapon with the Skyfire trait can target Flyers as normal instead of requiring a natural 6 to hit. In addition, when a model fires a weapon with the Skyfire trait as part of an Overwatch, subtract 1 from the result of the Hit rolls rather than 2.
Models with at least one weapon with the Skyfire trait may choose to fire on its Detachment's target or a Secondary Target; a Secondary Target is an eligible target (i.e., within range and line of sight of the firing model) different from the first chosen target. The Secondary Target must be a model with the Flyer special rule. All firing Skyfire weapons must target the same Flyer Detachment, unless another rule overrides this.