Drop Pod

(Entry)
Type: model
LinkId: d9db-6eb8-232a-1ac1
Hidden: false
Costs: 6 ‏‏‎‏‏‎ ‎points

Constraints:

min: 1
max: 8
Options (1)
Rules (2)
Transport (X)
Models with the Transport (X) special rule can carry Detachments into battle - these models are referred to as Transports. Each model with this special rule may transport a maximum number of Infantry models equal to the value shown in brackets. When a model is within a Transport, place it to the side of the battlefield.

Models may start the battle deployed within a Transport. When deploying a Detachment which contains one or more models with the Transport (X) special rule, the controlling player may declare that it is transporting models - they state which models are Embarked on the Transport and place those to one side. All models Embarked within a Transport must be declared when it is deployed and all models within the same Detachment must be deployed in Transports if one model is, and all the chosen Transports must be part of the same Detachment.

When being issued an Order during the Order phase, a Detachment with the Transport (X) special rule is issued an Order as normal. A Detachment that has one or more models within a Transport is issued an Order separately but can only be issued certain Orders depending on the type of Transport - unless otherwise instructed, that Detachment can only be issued an Advance Order or March Order.

If part of a Detachment is Embarked upon a Transport and another part of it is not (e.g., due to the latter part's Transport being destroyed), the non-Embarked models maintain Coherency with the Transports.

If a Transport is destroyed while transporting Detachments, make a Save roll for each model within it, using a Save characteristic of 4+, or the model's own Save characteristic if it is better. This Save roll is not modified by the AP of the weapon that destroyed the Transport. If the Save is failed, that model suffers a Wound. The models are then placed on the battlefield within 2" of the destroyed Transport's location - if a model cannot be placed (due to enemy models' Engagement Zones, Impassable terrain or not enough space, etc.), that model is destroyed. The models cannot be placed in Combat.
Drop Pod
Drop Pods are transports designed to deliver troops from orbit directly into the heart of the enemy line. A model with the Drop Pod special rule can and must Deep Strike, as described in the Deep Strike special rule. Models with the Drop Pod special rule can Deep Strike from the first round of the battle onwards, instead of the second.

Once deployed on the battlefield, models with the Drop Pod special rule do not need to maintain Detachment Coherency with other models in the Detachment, nor do models within the same Detachment need to maintain Coherency with Drop Pod models. In addition, Drop Pod models are ignored for the purposes of calculating a Formation's Break Point.

Many Detachments with the Drop Pod special rule also have the Transport (X) special rule. If another Detachment is loaded into the Transport Detachment during deployment, that Detachment is kept in Reserve alongside the Transport. When the Transport Detachment is set up via Deep Strike, the transported Detachment then immediately Disembarks and can then be activated as normal later in the phase.

Profiles:

Detachment MoveSvCAFMoraleW
Drop Pod

-

4+

-3

-

1

Used By (5)