Deflagrate Each unsaved Wound caused by a weapon with the Deflagrate trait generates an additional Hit against the same Detachment. A To Hit roll is made for each additional Hit generated; resolve these Hits after removing any destroyed models.
These additional Hits can only be allocated to models within the target Detachment that are within range and line of sight of at least one firing model. Any Wounds caused by these additional Hits cannot generate more Hits themselves.
Light Hits scored by a weapon with the Light trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model are automatically discarded, before any Save rolls are made. In other words, a weapon with this Trait cannot damage models from the listed Detachment types.
In addition, Hits scored by a weapon with this Trait cannot be allocated to Void Shields, regardless of the weapon's AP, and thus are automatically discarded if a target has active Void Shields.