Poisoned (X) "A Weapon with the Poisoned (X) Special Rule has a chance to cause a wound regardless of the target's Toughness Characteristic."
When making Wound Tests for Hits that have the Poisoned (X) Special Rule, if the result of any Dice rolled is equal to or greater than the value of X attached to the specific variant of this Special Rule then a wound is caused automatically, regardless of the Toughness Characteristic used to determine the Target Number. A Hit that has this Special Rule may still inflict a wound by passing a Wound Test as normal, instead of using this Special Rule, but never inflicts more than 1 wound if it would both pass the Wound Test and trigger the Poisoned (X) Special Rule. Wounds caused using the Poisoned (X) Special Rule retain the AP and Damage Characteristics of the Weapon and Saving Throws and Damage Mitigation Tests may be made to discard them as normal. The Poisoned (X) Special Rule has no effect on Models that have the Vehicle Type, and limited effect on Models with the Automata or Walker Types (See the Rules for Walkers and Automata in the Warhammer: The Horus Heresy - Age of Darkness Rulebook).
Template "Weapons and attacks with the Template Special Rule use the Flame Template to determine how many Models they Hit."
When making attacks for a Weapon or other effect that has the Template Special Rule, or otherwise uses a Template , no Hit Tests are made for the attack. Instead, when directed to make Hit Tests for such an attack, a single Template is placed to determine how many Hits are generated. A Template must be placed so that its narrow end is touching the Base of the Model, the edge of a Model's Hull (if it has the Vehicle Type) or other point being used to make the attack, and so that no part of the Template covers or touches a friendly Model's Base, Hull or otherwise would inflict Hits on a friendly Model. Within these restrictions, the Player making the attack may place the Template in an orientation of their choosing as long as at least one Model from the original Target Unit remains under the Template. If the Template cannot be placed under these restrictions, such as if it cannot be placed without covering or touching friendly Models, then no attack may be made.
Once the Template has been placed, a number of Hits using the Profile of the Weapon or effect are inflicted on the Target Unit equal to the number of Models touched or covered by the Template. If the Weapon or attack has a Firepower Characteristic greater than 1 then only a single Model touched or covered by the Template is equal to the Firepower Characteristic of the attack or Weapon. If more than one enemy Unit has Models that are touched or covered by the Template in its final position, then Hits are inflicted on all such Units as noted above, Hits on Units other than the original target form a new Fire Group that must be placed to one side and used to resolve a separate Shooting Attack on the additional Target Unit once all attacks and Fire Groups from the original Shooting Attack have been fully resolved. When resolving Armour Penetration Tests for Hits inflicted by a Weapon with this Special Rule, the position of the Model that was used to make the attack is used to determine which Armour Facing is used.
Note that the Rules require template to be placed in Base Contact with the Model being used to make the attack, but his Model is not counted as having been Hit by the attack and does not stop the attack from being made. However, this only applies to the individual Model being used to make the attack, not to other Models in the same Unit.
Weapons with this Special Rule will have their Range Characteristic as 'Template'. This does not count as a value of '0' or '-'. If a Rule requires a number for the Range Characteristic (other than for making attacks, which must be conducted using the Rules noted above) then all Weapons and attacks with this Special Rule are considered to have a Range Characteristic of '8'.
*Other Templates*
In some rare cases a Weapon may use a different Template than the standard Flame Template, in these cases the Template Rule maybe expressed with a bracketed section stating which Template must be used when attack with that Weapon. Otherwise, the Rules for its use are unchanged from those noted under the Template Special Rule.
An example of this is the use of the Hellstorm Template for certain very large Weapons. In this case the Rule would be expressed as 'Template (Hellstorm)' and the attack would be resolved using the Template Special Rule, but placing the larger Hellstorm Template.