Vanquisher cannon

(Entry)
Type: upgrade
LinkId: f1ee-f910-787b-eeef
Hidden: false
Rules (2)
Heavy (X)
"Weapons with the Heavy (X) Special Rule gain +1 to a Characteristic when Stationary."
When making a Shooting Attack with a Weapon that has the Heavy (X) Special Rule, a modifier of +1 is added to a Characteristic if the Model with that Weapon is part of a Unit that remained Stationary in the Controlling Player’s previous Movement Phase. If the Characteristic listed is AP, then instead it improves the AP by one Step. The value of X in the specific variant of the Heavy (X) Special Rule determines which Characteristic gains the +1 modifier.
Critical Hit (X)
"Attacks made with the Critical Hit (X) Special Rule have a chance to automatically cause a wound and inflict 1 extra point of Damage."
When any Hit Test is made for an attack with the Critical Hit (X) Special Rule, if the result of the Dice Roll, before any modifiers are applied, is equal to or greater than the value of X attached to this variant of the Critical Hit (X) Special Rule, then if a Hit is inflicted by that Hit Test, that Hit becomes a 'Critical Hit'.

A Critical Hit automatically inflicts a wound without any dice being rolled, counting as the roll of a '6' for any variable Special Rules that might be triggered by a Wound Test, and increases the Damage of the Hit by +1.

Profiles:

Ranged Weapon RFPRSAPDTraits
Vanquisher cannon

72

1

10

2

3

Auto

Heavy (D), Critical Hit (6+)

Modifiers:

set Point(s) 10
Used By (3)