Questoris Mechanicum

(Entry)
Type: upgrade
EntryId: 2692-0ac9-5eef-5e9f
Hidden: false
Rules (1)
Servants of the Machine
A single Automata Talon Additional Detachment may be added to an Army with the Mechanicum Vassals Household Paradigm without requiring a specific corresponding Household Rank Prime Advantage to have been selected for a Unit in that Army. This Additional Detachment is linked to either a Knight Households Primary Detachment or a Lord of War Additional Detachment (chosen by the Player), as long as that Detachment contains at least one Model with the Questoris Mechanicum Faction Trait.
Additionally, an Army with the Mechanicum Vassals Household Paradigm is not subject to the 0-1 per Army restriction on the Preceptor Household Rank Prime Advantage.

Profiles:

Reaction
Rad Purge
Summary:

This Reaction allows the Reacting Model to attack every enemy Model in Base Contact.

Trigger:

The Reactive Player may declare the Rad Purge Advanced Reaction at the end of Step 5 of the Fight Sub-Phase of any Combat which includes at least one Unit under the Reactive Player's control which contains only Models with the Knight Sub-Type and the Questoris Mechanicum Trait.

Cost:

The Reactive Player must spend 1 point of their Reaction Allotment to declare the Rad Purge Advanced Reaction, this cost paid as soon as the declaration is made.

Target:

The Reacting Unit is always a Unit under the Reactive Player's control which contains only Models with the Knight Sub-Type and the Questoris Mechanicum Trait and which is in a Combat.

Process:
  1. Once this Advanced Reaction is declared, each enemy Unit with one or more Models in Base Contact with at least one Model from the Reacting Unit suffers a number of automatic Hits equal to the number of Models from that Unit which are Engaged with at least one Model from the Reacting Unit. Each such Hit has a Strength of 2, an AP of 5 and a Damage of 1, as well as the Phage (T) and Poisoned (2+) Special Rules.
  2. Once these Hits have been resolved and any Casualties inflicted by them have been removed, the Combat Round ends. Note that any Casualties inflicted by this Advanced Reaction should be taken into account in the following Resolution Sub-Phase for the purposes of scoring Combat Resolution Points.
Used By (1)