Cobra, Flamm

(Unit)
Type: model
Category: Gear choices
Categories: Arms, Gear choices
EntryId: 9589-3ea4-4d80-efa7
Hidden: false
Costs: 1 Action(s)15 Threat Value
Options (1)
Rules (4)
Arms
This model can use a weapon with the Arm Arc to Snap Fire. This model may purchase Grenades, Shaped Charges, and Panzerfausts upgrades. This model may climb vertical terrain without requiring the Climbing trait.
Autopilot
When this model uses the Standby action it gains one additional standby token.
Fire Resistance [Resist:F]
This model degrades the Target Number of Fire Marginal hit rolls to 5+
Fire:X
A target hit with an attack with the Fire trait resolves normal damage, then rolls a number of D6 equal to the rating of the trait. For each die that equals or exceeds a target number of 4+, one damage will be caused. After this roll there is no further effect, fire suppression systems control the fire.

Example: A Light Flamer (LFL) attack hits a target with AR:5 with a MOS:3. A LFL has a PEN:3 and a the Fire:2 trait. and does one normal damage. The player then rolls dice equal to the rating of the flamer and adds one damage per roll of 4+.

Profiles:

Model TVUAMRARH/SAGUPIEWTraitsType/Height
Flamm Cobra

15

FS, SK

W:4" G:5"

8

4/2

1

4+

5+

6+

Arms, Autopilot, Resist:F

Gear 2"

HFL(Arm), MAPR(Fire:2), HAR(Fire:2), LGM, MMG, LVB(Arm)

Weapon CodeRangePenetrationTraitsCategory
Anti-Personnel Rockets, Medium

MAPR

6-18/36"

5

AI, AE:5"

Ballistic, Indirect

Guided Mortar, Light

LGM

18-36/72"

7

AE:3", Blast, Guided

Indirect

Machine Gun, Medium

MMG

3-9/18"

3

AI, Burst:2

Ballistic

Vibro Blade, Light

LVB

0-0/0"[R]

7

AP:1

Melee

Artillery Rockets, Heavy

HAR

18-36"/72"

9

AE:5"

Indirect

Flamer, Heavy

HFL

0-6/9"

5

AE:3", AI, Fire:4, Spray

Ballistic

Used By (1)
A.S.T. (South)(Catalogue)