Corrosion:X

(Rule)
Description: A target hit with a Corrosion effect resolves normal damage then rolls a number of D6 equal to the Margin of Success of the attack plus the rating of the effect. For each dice that equals or exceeds a target number of 4+, 1 damage will be caused. In addition a Corrosion token will be placed on the model. A model without the Recovery or Medic traits must use a damage control action and succeed a roll with BD:1 and a target number of 6+ to successfully use a damage control action on itself, or another friendly model to remove a corrosion token. Standard modifiers apply to this roll (See 2.2). Due to specialized equipment, a model with the Recovery Vehicle trait can remove a corrosion token with an action without requiring a roll. In each Cleanup phase, any model with a Corrosion token rolls 1D6 and suffers 1 damage on a roll of 4+. If not removed by a Damage Control action, a Corrosion token will persist on the model until the game ends or the model is destroyed. A model with a Corrosion token that is hit by another attack with Corrosion will roll the immediate special damage roll for the attack but will not place another Corrosion token. A model can only have one Corrosion token at a time. After applying Corrosion special effects on Infantry models do not place a token.