Open in the New Recruit builder

Sandriders Team, Lizard Observer

(Unit)
Type: model
Category: Infantry choices
Categories: Infantry Movement Type Only, Infantry choices, Limited:SR
LinkId: 03fd-aa43-ba6d-8b94
Hidden: true
Costs: 1 Action(s)5 Threat Value

Constraints:

max(force): 0
Options (1)
Rules (6)
Corrosion:X
A target hit with a Corrosion effect resolves normal damage then rolls a number of D6 equal to the Margin of Success of the attack plus the rating of the effect. For each dice that equals or exceeds a target number of 4+, 1 damage will be caused. In addition a Corrosion token will be placed on the model.

A model without the Recovery or Medic traits must use a damage control action and succeed a roll with BD:1 and a target number of 6+ to successfully use a damage control action on itself, or another friendly model to remove a corrosion token. Standard modifiers apply to this roll (See 2.2). Due to specialized equipment, a model with the Recovery Vehicle trait can remove a corrosion token with an action without requiring a roll.

In each Cleanup phase, any model with a Corrosion token rolls 1D6 and suffers 1 damage on a roll of 4+. If not removed by a Damage Control action, a Corrosion token will persist on the model until the game ends or the model is destroyed. A model with a Corrosion token that is hit by another attack with Corrosion will roll the immediate special damage roll for the attack but will not place another Corrosion token. A model can only have one Corrosion token at a time.

After applying Corrosion special effects on Infantry models do not place a token.
Anti-Infantry [AI]
This weapon may do more than one damage per attack against models with the Infantry type.
Limited Availability:X [Limited:X]
This model may only be included in units that share the UA of X. “X” may be either a standard UA or a unique UA of the limited unit. Models with Multiple UAs listed with their Limited trait must select one listed UA to apply when constructing a Force. Example: A model has UA: GP(0+), IN and the Trait Limited:MI, IN. This model may only be included in GP units that either have the Limited:MI trait or in units that have the UA:IN.
Agile
Attacks targeting this model will miss on a Margin of Success of zero (MOS:0) or less. A Braced model loses the benefit of Agile.
Comms:X
This model may use the Comms:X trait to count as X Comms rolls successes. If passive ECM reduces the Comms:X trait to zero, this model must roll Comms as normal but may only count successes up to the rating of the trait. This model may Relay.
Target Designator:X [TD:X]
Target Designator: A TD may only be used at Combat or Braced speeds and only if the target model does not have Full Cover. A Forward Observation by a model using a Target Designator trait may use the TD trait to activate the Guided trait on weapons chained to the Forward Observation. The TD trait adds a +XD6 modifier to a Guided attack. A Target Designator allows the target the terrain Cover modifier it would have against a direct attack from the observing model.

Profiles:

Model TVUAMRARH/SAGUPIEWWeaponsTraitsType/Height
Lizard Sandriders Observer Team

5

IN(0+)

I:7"

3

2/0

1

4+

4+

5+

LIW(Corrosion:0, AI)

Agile, Limited:SR

Infantry 1"

Weapon CodeRangePenetrationTraitsCategory
Infantry Support Weapons, Light

LIS

6-18/36"

3

Ballistic

Modifiers:

set hidden false
1 selections of Infantry [IN] in force (recursive)
set max(force) 1
and
or
0 Action(s) of any in parent
and
1+ Action(s) of any in parent
100% selections of Limited:SR in parent
and
1 selections of Infantry [IN] in force (recursive)
force is Support Unit
set max(force) 2
and
or
0 Action(s) of any in parent
and
1+ Action(s) of any in parent
100% selections of Limited:SR in parent
and
1 selections of Infantry [IN] in force (recursive)
force is Combat Group
Used By (1)
NuCoal(Catalogue)