Drake, Command

(Unit)
Type: model
Category: Strider Choices
Categories: Arms, Strider Choices, Command-only Variant
LinkId: 46a1-4d59-2a0a-ac57
Hidden: true
Costs: 2 Action(s)26 Threat Value

Constraints:

max(force): 2
Options (1)
Rules (10)
Linked Weapon [Link]
Attacks with this weapon improve the attack skill rating of the active model by 1.
Automatic Fire System [Auto]
The weapon system this trait is attached to may snap fire without spending an action. The
attack resolves with its Gunnery skill degraded by 1.
Reach:X
This melee weapon has a range of 0-X / X”.
Arms
This model can use a weapon with the Arm Arc to Snap Fire. This model may purchase Grenades, Shaped Charges, and Panzerfausts upgrades. This model may climb vertical terrain without requiring the Climbing trait.
Brawler:X
Add the rating as a modifier to any Melee attack or Melee defense rolls this model makes with a target in an Arc with a melee category weapon. A model with multiple instances of the Brawler trait adds them all together for the total modifier.
Fire Resistance [Resist:F]
This model degrades the Target Number of Fire Marginal hit rolls to 5+
Shield:X
This model gains a +XD6 modifier to defense from attacks from the front. Attacks that ignore cover ignore this bonus. AE attacks with the primary target in this models front arc do allow the modifier.
Anti-Missile System [AMS]
This model gains a free Reroll when attacked by weapons using the Indirect or Missile categories. Friendly Models within 6” of this model also gain this Reroll.
Electronic Counter-Counter Measures
Models with ECCM may Reroll Comms rolls and EW rolls. A model with ECCM may take passive EW rolls for any friendly models within 6” that are targeted by an enemy EW action. Requires Lock to active model.
Satellite Uplink:X+ [SatUp:X+]
This model may use actions and abilities noted as requiring a SatUp:X trait (See 14.0). This model may Relay.

Profiles:

Model TVUAMRARH/SAGUPIEWType/Height
Command Drake

26

SK(CMD), FS(CMD), ST(CMD)

W:4" G:5"

10

5/3

2

4+

5+

5+

Strider 3"

Weapons:

VHBZ(Arm), HRP(Link), MABM, HFL(Arm), HFC(FT, Auto), HSG(Arm, Reach 1")

Traits:

AMS, Arms, Brawler:2, ECCM, Resist:F, SatUp:6+(Aux), Shield:1

Weapon CodeRangePenetrationTraitsCategory
Bazooka, Very Heavy

VHBZ

6-12/24"

10

AP:5

Ballistic

Anti-Vehicle Rocket Pack, Heavy

HRP

6-18/36"

9

AE:4"

Ballistic, Indirect

Air Burst Missile, Medium

MABM

18-48/96"

6

AI, AE:3", Blast, Guided

Missile, Indirect

Flamer, Heavy

HFL

0-6/9"

5

AE:3", AI, Fire:4, Spray

Ballistic

Frag Cannon, Heavy

HFC

3-9/18"

7

Ammo:AP:1, Ammo:AI

Ballistic

Spike Gun, Heavy

HSG

0-0/0"[R]

8

AP:6

Melee

Anti-Vehicle Rocket Pack, Medium

MRP

6-18/36"

8

AE:4"

Ballistic, Indirect

Modifiers:

set hidden false
or
1 selections of Strike [SK] in force (recursive)
1 selections of Fire Support [FS] in force (recursive)
1 selections of Striders [ST] in force (recursive)
set max(force) 1
force is Support Unit
Used By (1)
A.S.T. (South)(Catalogue)