Howler

(Entry)
Type: model
EntryId: a7d4-2ca0-bf9a-d873
Hidden: false
Costs: 13 p

Constraints:

max: 10
Options (2)
Rules (3)
Move and Fire
May attack with hit(-1) after double move, ranged attacks only. If the unit suffers any suppression after the two moves, it loses the attack.
Move(fleet)
Move one (1) extra move when taking the double move action.
Howler mask
When charging, one (1) target may not declare reactions against this unit.

Profiles:

Models TypeWoundsTargetDefenceToughMoraleMove
Se. Howler Knight

Regular

1

4

5

2

0

6