Enclave Fiend

(Entry)
Type: model
EntryId: 28d9-090a-3535-aaad
Hidden: false
Costs: 120 p

Constraints:

max: 1
min: 1
Rules (3)
Massive
Model no longer counts as regular. Cover(no). Model does not suffer a penalty for attacking with heavy weapons without priority.
Attacks vs Massive models within 2” of regular models become inaccurate instead of potshots from the intermingled rule.
Massive models within 2” of regular models attack targets beyond 2” with inaccurate instead of potshots from the Close Quarters rule.
Model’s unarmed attack is CC (2), hit(-2), wound(+2).
Model is not automatically wounded on rolls of ‘6’, instead add +1 to the wound roll for
each ‘6’ discarded. requiring two ‘6’s for 7, three for 8, etc.
Move(nimble)
No movement penalty for difficult terrain.
Regenerate(1, on 4+)
Model regains 1 wounds in the endphase if you roll 4+. This does not apply to additional wounds (granted by e.g. upgrades).

Profiles:

Models TypeWoundsTargetDefenceToughMoraleMove
En. Fiend

Massive

4

4

9 min 4

4

0

6