upgrade
e190-fd1f-a913-9b2a
e7b6-a622-835e-c061
false
AT(+D6). When rolling on the vehicle damage table from wounds from this weapon, roll two dice and keep the highest. Damage(2) vs non-vehicles.
Weapon ignores the close quarters penalty for being within 2” of an enemy or attacking a target within 2” of an enemy.
Wound(+D6) versus vehicles.
Models allocated a wound from this weapon is allocated 2 wounds instead. If this would cause a vehicle to roll multiple times on the damage table, only keep the highest result.
6" (1)
+4
pistol, platebreaker
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