Spend one (1) Faction Point: ● Fire for effect!: attack any enemy unit with 1x Fire mission; this attack counts as indirect. ● Fix Bayonets!: all friendly unarmed regular units get CC (2) until end of turn. ● Hit the dirt!: use after attack is declared but before dice is rolled. One (1) friendly regular unit gets » 1 action marker, Cover(2 or +1) and Tough(6) vs ranged until end of turn.