Deflector(6)

(Rule)
Description: Model has extra Defence(6) wounds. » These do not count as original wounds, and may only be lost from ranged attacks. » If a model loses its last non-deflector wound any remaining Deflectors are ignored. » Deflectors are immune to the Damage(x) and Wound(xY) traits. » As long as a model has any remaining Deflectors it counts as having Wounds(1) for blast purposes. » A model can restore 1 Deflector in the endphase if it has less than 2 action markers by taking 1 action marker after any removals. » Attacks which ignore Defence(min) also ignore Deflectors.