This model doesn’t count its presence towards scoring objectives.
No movement penalty for difficult terrain.
Unit may deploy anywhere on table during the first initiative phase of the game, beyond 12” of enemy units and board edge(s), in reverse initiative order. If it does, the unit has scoring(no) turns 1-2.
Move one (1) extra move when taking the double move action.
Models of enemy units within 12" has Distruption: Units may not remove extra action markers in endphase.
Units within 6" of any model with this trait counts as within 2” of an enemy unit for overrun and withdrawal purposes in the endphase.
May attack with hit(-1) after double move, ranged attacks only. If the unit suffers any suppression after the two moves, it loses the attack.
All mystics of units (friendly and enemy) within 12" takes a dangerous terrain test in the withdrawal step of every endphase. Stacks with further instances of Unstable.
Regular
1
4, re-roll
min 6x2
6
0