Beer Boar

(Entry)
Type: model
Categories: Beer Boar, Positionals
EntryId: 4f39-5699-5de4-3aec
Hidden: false
Costs: 20000 TV
Options (3)
Rules (5)
Dodge
Once per team turn, during their activation, this player may re-roll a failed Agility test when attempting to Dodge.

Additionally, this player may choose to use this Skill when they are the target of a Block action and a Stumble result is applied against them, as described on page 57.
No Hands
The player is unable to pick up, intercept or carry the ball and will fail any catch roll automatically, either because he literally has no hands or because his hands are full. If he attempts to pick up the ball then it will bounce, and will causes a turnover if it is his team’s turn.
Pick-Me-Up
At the end of the opponent's team turn, roll a D6 for each Prone, non-Stunned team-mate within three squares of a Standing player with the Trait. On a 5+, the Prone player may immediately stand up.
Stunty
When this player makes an Agility test in order to Dodge, they ignore any -1 modifiers for being Marked in the square they have moved into, unless they also have either the Bombardier trait, the Chainsaw trait or the Swoop trait.

However, when an opposition player attempts to interfere with a Pass action performed by this player, that player may apply a +1 modifier to their Agility test.

Finally, players with this Trait are more prone to injury. Therefore, when an Injury roll is made against this player, roll 2D6 and consult the Stunty Injury table, on page 60. This Trait must still be used if the player is Prone, Stunned, or has lost their Tackle Zone.
Titchy
This player may apply a +1 modifier to any Agility tests they make in order to Dodge. However, if an opposition player dodges into a square within the Tackle Zone of this player, this player does not count as Marking the moving player for the purposes of calculating Agility test modifiers.

Profiles:

Player MASTAGPAAVPrimarySecondaryCost
Beer Boar

5

1

3

-

6

-

A

20000

Dodge, No Hands, Pick-me-up, Stunty, Titchy

Modifiers:

add category Emerging Star (Lvl 3)
and
1+ 3rd Advancement in self
0 4th Advancement in self
add category Experienced (Lvl 1)
and
1+ 1st Advancement in self
0 2nd Advancement in self
add category Legend (Lvl 6)
1+ 6th Advancement in self
add category Star (Lvl 4)
and
0 5th Advancement in self
1+ 4th Advancement in self
add category Super Star (Lvl 5)
and
1+ 5th Advancement in self
0 6th Advancement in self
add category Veteran (Lvl 2)
and
1+ 2nd Advancement in self
0 3rd Advancement in self
append name - Emerging Star (Lvl 3)
and
1+ 3rd Advancement in self
0 4th Advancement in self
append name - Experienced (Lvl 1)
and
1+ 1st Advancement in self
0 2nd Advancement in self
append name - Legend (Lvl 6)
1+ 6th Advancement in self
append name - Star (Lvl 4)
and
0 5th Advancement in self
1+ 4th Advancement in self
append name - Superstar (Lvl 5)
and
1+ 5th Advancement in self
0 6th Advancement in self
append name - Veteran (Lvl 2)
and
1+ 2nd Advancement in self
0 3rd Advancement in self
remove category Beer Boar
1+ Drafted in self
remove category Beer Boar
1+ Miss Next Game in self
remove category Beer Boar
1+ Dead! in self
remove category Players
1+ Drafted in self
remove category Players
1+ Miss Next Game in self
remove category Players
1+ Dead! in self
remove category Positionals
1+ Drafted in self
remove category Positionals
1+ Miss Next Game in self
remove category Positionals
1+ Dead! in self
set TV 0
1+ Drafted in self
set TV 0
set TV 0
1+ Miss Next Game in self
set TV 0
1+ Dead! in self
set-primary category Dead Players
1+ Dead! in self
set-primary category Drafted Players
1+ Drafted in self
set-primary category Missing a Game
1+ Miss Next Game in self
set-primary category Temporarliy Retired Players
Used By (1)
Norse Team(Catalogue)