Chameleon Skink

(Entry)
Type: model
Categories: Positionals, Special, Chameleon Skink, Players
EntryId: 2fb4-4cb9-50a2-fa4d
Hidden: false
Costs: 70000 TV
Options (3)
Rules (4)
Dodge
Once per team turn, during their activation, this player may re-roll a failed Agility test when attempting to Dodge.

Additionally, this player may choose to use this Skill when they are the target of a Block action and a Stumble result is applied against them, as described on page 57.
On the Ball
This player may move up to three squares (regardless of their MA), following all of the normal movement rules, when the opposing coach declares that one of their players is going to perform a Pass action. This move is made after the range has been measured and the target square declared, but before the active player makes a Passing Ability test. Making this move interrupts the activation of the opposition player performing the Pass action. A player may use this Skill when an opposition player uses the Dump-off skill, but should this player Fall Over whilst moving, a Turnover is caused.

Additionally, during each Start of Drive sequence, after Step 2 but before Step 3, one Open player with this Skill on the receiving team may move up to three squares (regardless of their MA). This Skill may not be used if a touchback is caused when the kick deviates and does not allow the player to cross into their opponent’s half of the pitch.
Shadowing
This player can use this Skill when an opposition player they are Marking voluntarily moves out of a square within this player’s Tackle Zone. Roll a D6, adding the MA of this player to the roll and then subtracting the MA of the opposition player. If the result is 6 or higher, or if the roll is a natural 6, this player may immediately move into the square vacated by the opposition player (this player does not need to Dodge to make this move). If, however, the result is 5 or lower, or if the roll is a natural 1, this Skill has no further effect.

A player may use this Skill any number of times per turn, during either team’s turn. If an opposition player is being Marked by more than one player with this Skill, only one player may use it.
Stunty
When this player makes an Agility test in order to Dodge, they ignore any -1 modifiers for being Marked in the square they have moved into, unless they also have either the Bombardier trait, the Chainsaw trait or the Swoop trait.

However, when an opposition player attempts to interfere with a Pass action performed by this player, that player may apply a +1 modifier to their Agility test.

Finally, players with this Trait are more prone to injury. Therefore, when an Injury roll is made against this player, roll 2D6 and consult the Stunty Injury table, on page 60. This Trait must still be used if the player is Prone, Stunned, or has lost their Tackle Zone.

Profiles:

Player MASTAGPAAVSkills & TraitsPrimarySecondaryCost
Chameleon Skink

7

2

3

3

8

Dodge, On the Ball, Shadowing, Stunty

A

GPS

70000

Modifiers:

add category Emerging Star (Lvl 3)
and
1+ 3rd Advancement in self
0 4th Advancement in self
add category Experienced (Lvl 1)
and
1+ 1st Advancement in self
0 2nd Advancement in self
add category Legend (Lvl 6)
1+ 6th Advancement in self
add category Star (Lvl 4)
and
0 5th Advancement in self
1+ 4th Advancement in self
add category Super Star (Lvl 5)
and
1+ 5th Advancement in self
0 6th Advancement in self
add category Veteran (Lvl 2)
and
1+ 2nd Advancement in self
0 3rd Advancement in self
append name - Emerging Star (Lvl 3)
and
1+ 3rd Advancement in self
0 4th Advancement in self
append name - Experienced (Lvl 1)
and
1+ 1st Advancement in self
0 2nd Advancement in self
append name - Legend (Lvl 6)
1+ 6th Advancement in self
append name - Star (Lvl 4)
and
0 5th Advancement in self
1+ 4th Advancement in self
append name - Superstar (Lvl 5)
and
1+ 5th Advancement in self
0 6th Advancement in self
append name - Veteran (Lvl 2)
and
1+ 2nd Advancement in self
0 3rd Advancement in self
remove category Players
1+ Drafted in self
remove category Players
1+ Miss Next Game in self
remove category Players
1+ Dead! in self
remove category Positionals
1+ Drafted in self
remove category Positionals
1+ Miss Next Game in self
remove category Positionals
1+ Dead! in self
remove category Special
1+ Drafted in self
remove category Special
1+ Miss Next Game in self
remove category Special
1+ Dead! in self
set TV 0
1+ Drafted in self
set TV 0
set TV 0
1+ Miss Next Game in self
set TV 0
1+ Dead! in self
set-primary category Dead Players
1+ Dead! in self
set-primary category Drafted Players
1+ Drafted in self
set-primary category Missing a Game
1+ Miss Next Game in self
set-primary category Temporarliy Retired Players
Used By (1)
College of Heavens(Catalogue)