Ranulf 'Red' Hokuli

(Entry)
Type: upgrade
EntryId: f61f-f3ac-6712-ae1d
Hidden: false
Costs: 120000 TV

Constraints:

max: 1
Rules (2)
'Red' Card
f any player on the opposing team commits a Foul but a double is not rolled when making either the Armour roll or Injury roll, roll a D6:

• On a roll of 4+, Ranulf loudly demands that play halt whilst he investigates further.
• On a roll of 1-3, the player manages to avoid the ref’s attention.

Once spotted by Ranulf in this way (and only in this way), the coach of the player that committed the Foul must choose one of the following options:

• The coach may use a Bribe if one is available.
• The player that committed the Foul may accept their fate and be Sent-off.
• The player may attempt to argue with Ranulf! Ranulf will settle the argument with his axe. An Armour roll is made against the player, applying a +2 modifier to the result:
	- If the roll is higher than the Armour Value of the player, they become Prone and an Injury roll is made against them. The player is not Sent-off and no Turnover is caused.
	- If the roll is equal to or lower than the Armour Value of the player hit, the attack has no effect. The player is Sent-off and a Turnover caused.
"I'm not the one arguing!"
If Ranulf has been Induced for this game, even if he does not take part due to both coaches Inducing him, neither coach can Argue the Call – even the most argumentative of coaches can’t help but have respect for the charismatic Norscan.
Used By (10)